package butines.game.state;

import butines.core.game.Unit;


public class StayState extends AbstractState {
	
	private static final StayState instance = new StayState();
	
	public static StayState getInstance() {
		return instance;
	}
	
	@Override
	public void enter(Unit owner) {
		owner.setSpeed(0);
	}

	@Override
	public void leave(Unit owner ) {

	}
	
}
